| Army | Weapon/Class | Base Dmg. | Base Dev. | Stand | Crouch | Prone | Zoom | Min. Poss. Dev. | FireDev(S/C/P) | Vert. Recoil | Lat. Recoil | Rec. ZoomMod | FrameCount/GraphExp/TotalMove | Mag. Size | Cyclic Rate |
| USMC | M16A2 – Asslt/Med | 30 | 0.3 | 1.5 | 1.3 | 1 | 0.8 | 0.24 | 2/0.2/0.05 | 0.1-0.6 | +/-0.4 | 0.5 | 8.0/3.0/1.0 | 30 | 900(burst) |
| USMC | M4 – SpecOps | 25 | 0.2 | 1.5 | 1.2 | 1 | 0.75 | 0.15 | 1.7/0.2/0.08 | 0.3-0.5 | +/-0.4 | 0.75 | 5.0/6.0/0.1 | 30 | 600 |
| USMC | MP5 – AT | 19 | 0.8 | 1.4 | 1.3 | 1.2 | 0.8 | 0.77 | 2.0/0.3/0.15 | 0.4-0.6 | +/-0.4 | 0.7 | 7.0/6.0/0.5 | 30 | 900 |
| USMC | M24 – Sniper | 95 | 5 | 2 | 1.5 | 0.8 | 0.01 | 0.04 | 3.5/2.0/0.5 | 4.0-5.2 | +/-1.0 | 0.25 | 14/7.0/0.1 | 5 | Bolt-action |
| USMC | M249 – Support | 25 | 0.8 | 2 | 1.5 | 0.8 | 0.8 | 0.51 | 1.2/0.4/0.02 | 0.25-0.45 | +/-0.15 | 0.5 | 5.0/5.0/0.25 | 200 | 900 |
| MEC | AK-101 – Asslt/Med | 37 | 0.45 | 1.3 | 1.2 | 1 | 0.8 | 0.36 | 2.0/0.2/0.05 | 0.4-0.6 | +/-0.4 | 0.8 | 2.0/6.0/0.9 | 30 | 600 |
| MEC | AK-74U – SpecOps | 29 | 0.25 | 1.8 | 1.4 | 1 | 0.75 | 0.19 | 2.5/0.25/0.08 | 0.3-0.6 | +/-0.44 | 0.75 | 4.0/4.0/0.2 | 30 | 600 |
| MEC | PP-12 – AT | 19 | 0.8 | 1.4 | 1.3 | 1.2 | 0.8 | 0.77 | 2.0/0.3/0.15 | 0.4-0.6 | +/-0.25 | 0.7 | 7.0/6.0/0.5 | 45 | 900 |
| MEC | SVD – Sniper | 45 | 5 | 2 | 1.5 | 0.8 | 0.02 | 0.08 | 3.5/2.0/0.5 | 4.5-6.0 | +/-3.4 | 0.25 | 2.0/6.0/4.0 | 10 | Semi-auto |
| MEC | RPK-74 – Support | 35 | 0.8 | 2 | 1.5 | 0.8 | 0.8 | 0.51 | 0.8/0.4/0.02 | 0.25-0.45 | +/-0.15 | 0.5 | 5.0/5.0/0.25 | 130 | 600 |
| PLA | AK47 – Asslt/Med | 38 | 0.45 | 1.3 | 1.2 | 1 | 0.8 | 0.36 | 2.3/0.2/0.05 | 0.4-0.6 | +/-0.45 | 0.8 | 4.0/4.0/0.6 | 30 | 600 |
| PLA | Type 95 – SpecOps | 25 | 0.2 | 1.5 | 1.2 | 0.7 | 0.7 | 0.1 | 1.7/0.2/0.08 | 0.25-0.45 | +/-0.46 | 0.75 | 5.0/5.0/0.25 | 30 | 600 |
| PLA | Type 85 – AT | 19 | 0.8 | 1.4 | 1.3 | 1.2 | 0.8 | 0.77 | 2.0/0.3/0.15 | 0.4-0.6 | +/-0.25 | 0.7 | 7.0/6.0/0.5 | 30 | 900 |
| PLA | Type 88 – Sniper | 45 | 5 | 2 | 1.5 | 0.8 | 0.02 | 0.08 | 3.5/2.0/0.5 | 4.5-6.0 | +/-3.4 | 0.25 | 2.0/6.0/4.5 | 10 | Semi-auto |
| PLA | Type 95 MG – Support | 25 | 0.8 | 2 | 1.5 | 0.8 | 0.8 | 0.51 | 1.2/0.4/0.02 | 0.25-0.45 | +/-0.15 | 0.5 | 5.0/5.0/0.25 | 100 | 900 |
| Unlock | G3A3 – Assault | 40 | 0.5 | 1.3 | 1.2 | 1 | 0.8 | 0.4 | 2.5/0.2/0.05 | 0.3-0.5 | +/-0.5 | 0.7 | 6.0/4.0/1.0 | 20 | 600 |
| Unlock | L85A1 – Medic | 32 | 0.3 | 1.5 | 1.3 | 1.2 | 0.8 | 0.29 | 2.5/0.3/0.07 | 0.3-0.5 | +/-0.4 | 0.6 | 6.0/6.0/1.0 | 30 | 600 |
| Unlock | G36C – SpecOps | 25 | 0.2 | 1.5 | 1.2 | 1 | 0.75 | 0.15 | 2/0.2/0.08 | 0.2-0.4 | +/-0.23 | 0.5 | 4.0/5.0/0.2 | 30 | 600 |
| Unlock | M95 – Sniper | 190 | 5 | 2 | 1.5 | 0.8 | 0.02 | 0.08 | 3.5/2.0/0.5 | 4.0-5.2 | +/-1.0 | 0.25 | 14/7.0/0.1 | 5 | Bolt-action |
| Unlock | PKM – Support | 45 | 0.8 | 2 | 1.5 | 0.8 | 0.8 | 0.51 | 0.8/0.4/0.02 | 0.25-0.45 | +/-0.15 | 0.5 | 5.0/5.0/0.25 | 100 | 450 |
| Fields marked with ?? are using default values that I have not yet found. | |||||||||||||||
| FrameCount/GraphExp/TotalMove is the repective abbreviation of the game funtions recoilGraphFrameCount, recoilGraphExponent, and recoilGraphTotalMovement . The exact purpose of each is unknown to me at this time. | |||||||||||||||
| Base damage is just that. Final damage is determined by a number of things, most notably the material that is hit (tank armor, a soldier's chest, etc). This means that the M95 does the EXACT SAME damage as the M24 to human targets in most cases. |